Zebediah Figura : vkd3d-shader/hlsl: Parse the pow() intrinsic.

Alexandre Julliard julliard at winehq.org
Mon Sep 20 16:25:50 CDT 2021


Module: vkd3d
Branch: master
Commit: 2461ad601b221e58d85da1c8d00d90fec516c3e9
URL:    https://source.winehq.org/git/vkd3d.git/?a=commit;h=2461ad601b221e58d85da1c8d00d90fec516c3e9

Author: Zebediah Figura <zfigura at codeweavers.com>
Date:   Mon Sep 20 14:20:56 2021 +0200

vkd3d-shader/hlsl: Parse the pow() intrinsic.

Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
Signed-off-by: Giovanni Mascellani <gmascellani at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 Makefile.am              |  2 ++
 libs/vkd3d-shader/hlsl.c |  1 -
 libs/vkd3d-shader/hlsl.h |  1 -
 libs/vkd3d-shader/hlsl.y | 23 +++++++++++++++++++++++
 tests/pow.shader_test    | 10 ++++++++++
 5 files changed, 35 insertions(+), 2 deletions(-)

diff --git a/Makefile.am b/Makefile.am
index 32b76e1..34617c6 100644
--- a/Makefile.am
+++ b/Makefile.am
@@ -82,6 +82,7 @@ vkd3d_shader_tests = \
 	tests/hlsl-vector-indexing-uniform.shader_test \
 	tests/math.shader_test \
 	tests/max.shader_test \
+	tests/pow.shader_test \
 	tests/preproc-if.shader_test \
 	tests/preproc-ifdef.shader_test \
 	tests/preproc-if-expr.shader_test \
@@ -297,6 +298,7 @@ XFAIL_TESTS = \
 	tests/hlsl-vector-indexing-uniform.shader_test \
 	tests/math.shader_test \
 	tests/max.shader_test \
+	tests/pow.shader_test \
 	tests/trigonometry.shader_test \
 	tests/writemask-assignop-1.shader_test
 endif
diff --git a/libs/vkd3d-shader/hlsl.c b/libs/vkd3d-shader/hlsl.c
index 0d53960..96473d0 100644
--- a/libs/vkd3d-shader/hlsl.c
+++ b/libs/vkd3d-shader/hlsl.c
@@ -1093,7 +1093,6 @@ const char *debug_hlsl_expr_op(enum hlsl_ir_expr_op op)
         [HLSL_OP2_MOD]         = "%",
         [HLSL_OP2_MUL]         = "*",
         [HLSL_OP2_NEQUAL]      = "!=",
-        [HLSL_OP2_POW]         = "pow",
         [HLSL_OP2_RSHIFT]      = ">>",
 
         [HLSL_OP3_LERP]        = "lerp",
diff --git a/libs/vkd3d-shader/hlsl.h b/libs/vkd3d-shader/hlsl.h
index 9b579b7..ce1f1b7 100644
--- a/libs/vkd3d-shader/hlsl.h
+++ b/libs/vkd3d-shader/hlsl.h
@@ -318,7 +318,6 @@ enum hlsl_ir_expr_op
     HLSL_OP2_MOD,
     HLSL_OP2_MUL,
     HLSL_OP2_NEQUAL,
-    HLSL_OP2_POW,
     HLSL_OP2_RSHIFT,
 
     HLSL_OP3_LERP,
diff --git a/libs/vkd3d-shader/hlsl.y b/libs/vkd3d-shader/hlsl.y
index bd26603..2b381dc 100644
--- a/libs/vkd3d-shader/hlsl.y
+++ b/libs/vkd3d-shader/hlsl.y
@@ -1585,6 +1585,28 @@ static bool intrinsic_max(struct hlsl_ctx *ctx,
     return !!add_expr(ctx, params->instrs, HLSL_OP2_MAX, args, &loc);
 }
 
+static bool intrinsic_pow(struct hlsl_ctx *ctx,
+        const struct parse_initializer *params, struct vkd3d_shader_location loc)
+{
+    struct hlsl_ir_node *args[3] = {0};
+    struct hlsl_ir_node *log, *exp;
+    struct hlsl_ir_expr *mul;
+
+    if (!(log = hlsl_new_unary_expr(ctx, HLSL_OP1_LOG2, params->args[0], loc)))
+        return false;
+    list_add_tail(params->instrs, &log->entry);
+
+    args[0] = params->args[1];
+    args[1] = log;
+    if (!(mul = add_expr(ctx, params->instrs, HLSL_OP2_MUL, args, &loc)))
+        return false;
+
+    if (!(exp = hlsl_new_unary_expr(ctx, HLSL_OP1_EXP2, &mul->node, loc)))
+        return false;
+    list_add_tail(params->instrs, &exp->entry);
+    return true;
+}
+
 static bool intrinsic_saturate(struct hlsl_ctx *ctx,
         const struct parse_initializer *params, struct vkd3d_shader_location loc)
 {
@@ -1605,6 +1627,7 @@ intrinsic_functions[] =
     {"abs",                                 1, true,  intrinsic_abs},
     {"clamp",                               3, true,  intrinsic_clamp},
     {"max",                                 2, true,  intrinsic_max},
+    {"pow",                                 2, true,  intrinsic_pow},
     {"saturate",                            1, true,  intrinsic_saturate},
 };
 
diff --git a/tests/pow.shader_test b/tests/pow.shader_test
new file mode 100644
index 0000000..21011e6
--- /dev/null
+++ b/tests/pow.shader_test
@@ -0,0 +1,10 @@
+[pixel shader]
+float4 main(uniform float2 u, uniform float2 v) : sv_target
+{
+    return float4(pow(u.y, 3), pow(u, v), pow(0.5, v.y));
+}
+
+[test]
+uniform 0 float4 0.4 0.8 2.5 2.0
+draw quad
+probe all rgba (0.512, 0.101192884, 0.64, 0.25) 4




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