Nikolay Sivov : d3d10/effect: Forward to pool effect in GetVariableByIndex().

Alexandre Julliard julliard at winehq.org
Thu Sep 23 15:35:06 CDT 2021


Module: wine
Branch: master
Commit: d3b18bea30844cb8a37137d2cfd21668fba7db4c
URL:    https://source.winehq.org/git/wine.git/?a=commit;h=d3b18bea30844cb8a37137d2cfd21668fba7db4c

Author: Nikolay Sivov <nsivov at codeweavers.com>
Date:   Tue Sep 21 08:22:16 2021 +0300

d3d10/effect: Forward to pool effect in GetVariableByIndex().

Signed-off-by: Nikolay Sivov <nsivov at codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/d3d10/effect.c       | 14 +++++++++-----
 dlls/d3d10/tests/effect.c | 27 +++++++++------------------
 2 files changed, 18 insertions(+), 23 deletions(-)

diff --git a/dlls/d3d10/effect.c b/dlls/d3d10/effect.c
index ebcb5f4145b..672cbae3920 100644
--- a/dlls/d3d10/effect.c
+++ b/dlls/d3d10/effect.c
@@ -3223,14 +3223,14 @@ static struct ID3D10EffectConstantBuffer * STDMETHODCALLTYPE d3d10_effect_GetCon
 
 static struct ID3D10EffectVariable * STDMETHODCALLTYPE d3d10_effect_GetVariableByIndex(ID3D10Effect *iface, UINT index)
 {
-    struct d3d10_effect *This = impl_from_ID3D10Effect(iface);
+    struct d3d10_effect *effect = impl_from_ID3D10Effect(iface);
     unsigned int i;
 
     TRACE("iface %p, index %u\n", iface, index);
 
-    for (i = 0; i < This->local_buffer_count; ++i)
+    for (i = 0; i < effect->local_buffer_count; ++i)
     {
-        struct d3d10_effect_variable *l = &This->local_buffers[i];
+        struct d3d10_effect_variable *l = &effect->local_buffers[i];
 
         if (index < l->type->member_count)
         {
@@ -3242,13 +3242,17 @@ static struct ID3D10EffectVariable * STDMETHODCALLTYPE d3d10_effect_GetVariableB
         index -= l->type->member_count;
     }
 
-    if (index < This->local_variable_count)
+    if (index < effect->local_variable_count)
     {
-        struct d3d10_effect_variable *v = &This->local_variables[index];
+        struct d3d10_effect_variable *v = &effect->local_variables[index];
 
         TRACE("Returning variable %p.\n", v);
         return &v->ID3D10EffectVariable_iface;
     }
+    index -= effect->local_variable_count;
+
+    if (effect->pool)
+        return effect->pool->lpVtbl->GetVariableByIndex(effect->pool, index);
 
     WARN("Invalid index specified\n");
 
diff --git a/dlls/d3d10/tests/effect.c b/dlls/d3d10/tests/effect.c
index 9fbf8b9e865..31edd4a1c48 100644
--- a/dlls/d3d10/tests/effect.c
+++ b/dlls/d3d10/tests/effect.c
@@ -6641,33 +6641,24 @@ todo_wine
 
     v = child_effect->lpVtbl->GetVariableByIndex(child_effect, 2);
     hr = v->lpVtbl->GetDesc(v, &var_desc);
-todo_wine
     ok(hr == S_OK, "Unexpected hr %#x.\n", hr);
-    if (SUCCEEDED(hr))
-    {
-        ok(!strcmp(var_desc.Name, "f1"), "Unexpected name %s.\n", var_desc.Name);
-        ok(var_desc.Flags == D3D10_EFFECT_VARIABLE_POOLED, "Unexpected flags %#x.\n", var_desc.Flags);
-    }
+    ok(!strcmp(var_desc.Name, "f1"), "Unexpected name %s.\n", var_desc.Name);
+todo_wine
+    ok(var_desc.Flags == D3D10_EFFECT_VARIABLE_POOLED, "Unexpected flags %#x.\n", var_desc.Flags);
 
     v = child_effect->lpVtbl->GetVariableByIndex(child_effect, 3);
     hr = v->lpVtbl->GetDesc(v, &var_desc);
-todo_wine
     ok(hr == S_OK, "Unexpected hr %#x.\n", hr);
-    if (SUCCEEDED(hr))
-    {
-        ok(!strcmp(var_desc.Name, "f2"), "Unexpected name %s.\n", var_desc.Name);
-        ok(var_desc.Flags == D3D10_EFFECT_VARIABLE_POOLED, "Unexpected flags %#x.\n", var_desc.Flags);
-    }
+    ok(!strcmp(var_desc.Name, "f2"), "Unexpected name %s.\n", var_desc.Name);
+todo_wine
+    ok(var_desc.Flags == D3D10_EFFECT_VARIABLE_POOLED, "Unexpected flags %#x.\n", var_desc.Flags);
 
     v = child_effect->lpVtbl->GetVariableByIndex(child_effect, 4);
     hr = v->lpVtbl->GetDesc(v, &var_desc);
-todo_wine
     ok(hr == S_OK, "Unexpected hr %#x.\n", hr);
-    if (SUCCEEDED(hr))
-    {
-        ok(!strcmp(var_desc.Name, "s_blendstate"), "Unexpected name %s.\n", var_desc.Name);
-        ok(var_desc.Flags == D3D10_EFFECT_VARIABLE_POOLED, "Unexpected flags %#x.\n", var_desc.Flags);
-    }
+    ok(!strcmp(var_desc.Name, "s_blendstate"), "Unexpected name %s.\n", var_desc.Name);
+todo_wine
+    ok(var_desc.Flags == D3D10_EFFECT_VARIABLE_POOLED, "Unexpected flags %#x.\n", var_desc.Flags);
 
     v = child_effect->lpVtbl->GetVariableByName(child_effect, "s_texture");
     hr = v->lpVtbl->GetDesc(v, &var_desc);




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