Zebediah Figura : tests: Mark some more tests as requiring shader model 4.0.
Alexandre Julliard
julliard at winehq.org
Thu Apr 7 16:08:46 CDT 2022
Module: vkd3d
Branch: master
Commit: 94fcd52031c707e48e52460688f7d7c1c072f1bb
URL: https://source.winehq.org/git/vkd3d.git/?a=commit;h=94fcd52031c707e48e52460688f7d7c1c072f1bb
Author: Zebediah Figura <zfigura at codeweavers.com>
Date: Wed Apr 6 16:05:37 2022 -0500
tests: Mark some more tests as requiring shader model 4.0.
Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
tests/hlsl-struct-array.shader_test | 3 +++
tests/texture-load-typed.shader_test | 3 +++
tests/texture-load.shader_test | 3 +++
3 files changed, 9 insertions(+)
diff --git a/tests/hlsl-struct-array.shader_test b/tests/hlsl-struct-array.shader_test
index a5df9cdb..aff0a677 100644
--- a/tests/hlsl-struct-array.shader_test
+++ b/tests/hlsl-struct-array.shader_test
@@ -1,5 +1,8 @@
% In SM4, array elements are always aligned to the next vec4, although structs are not.
+[require]
+shader model >= 4.0
+
[pixel shader]
uniform struct
{
diff --git a/tests/texture-load-typed.shader_test b/tests/texture-load-typed.shader_test
index c0c3568a..c9227337 100644
--- a/tests/texture-load-typed.shader_test
+++ b/tests/texture-load-typed.shader_test
@@ -1,3 +1,6 @@
+[require]
+shader model >= 4.0
+
[pixel shader fail]
texture<float> t;
diff --git a/tests/texture-load.shader_test b/tests/texture-load.shader_test
index 86b36af4..951ee3ea 100644
--- a/tests/texture-load.shader_test
+++ b/tests/texture-load.shader_test
@@ -1,3 +1,6 @@
+[require]
+shader model >= 4.0
+
[texture 0]
size (2, 2)
0.1 0.2 0.3 0.4 0.5 0.7 0.6 0.8
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