Giovanni Mascellani : vkd3d-shader/hlsl: Add trailing dots to warning messages.

Alexandre Julliard julliard at winehq.org
Mon Apr 25 16:08:49 CDT 2022


Module: vkd3d
Branch: master
Commit: 0e8098ccfef0e9bf4e2b12e191f34f1385c72bce
URL:    https://source.winehq.org/git/vkd3d.git/?a=commit;h=0e8098ccfef0e9bf4e2b12e191f34f1385c72bce

Author: Giovanni Mascellani <gmascellani at codeweavers.com>
Date:   Fri Apr 22 12:24:58 2022 +0200

vkd3d-shader/hlsl: Add trailing dots to warning messages.

Signed-off-by: Giovanni Mascellani <gmascellani at codeweavers.com>
Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
Signed-off-by: Francisco Casas <fcasas at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 libs/vkd3d-shader/hlsl_constant_ops.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/libs/vkd3d-shader/hlsl_constant_ops.c b/libs/vkd3d-shader/hlsl_constant_ops.c
index a1551ba1..2e16577f 100644
--- a/libs/vkd3d-shader/hlsl_constant_ops.c
+++ b/libs/vkd3d-shader/hlsl_constant_ops.c
@@ -275,7 +275,7 @@ static bool fold_div(struct hlsl_ctx *ctx, struct hlsl_ir_constant *dst,
                 if (ctx->profile->major_version >= 4 && src2->value[k].f == 0)
                 {
                     hlsl_warning(ctx, &dst->node.loc, VKD3D_SHADER_WARNING_HLSL_DIVISION_BY_ZERO,
-                            "Floating point division by zero");
+                            "Floating point division by zero.");
                 }
                 dst->value[k].f = src1->value[k].f / src2->value[k].f;
                 if (ctx->profile->major_version < 4 && isinf(dst->value[k].f))
@@ -289,7 +289,7 @@ static bool fold_div(struct hlsl_ctx *ctx, struct hlsl_ir_constant *dst,
                 if (src2->value[k].d == 0)
                 {
                     hlsl_warning(ctx, &dst->node.loc, VKD3D_SHADER_WARNING_HLSL_DIVISION_BY_ZERO,
-                            "Floating point division by zero");
+                            "Floating point division by zero.");
                 }
                 dst->value[k].d = src1->value[k].d / src2->value[k].d;
                 break;




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