Francisco Casas : vkd3d-shader/hlsl: Introduce add_load_index().
Alexandre Julliard
julliard at winehq.org
Wed Aug 10 14:45:26 CDT 2022
Module: vkd3d
Branch: master
Commit: 039b69ace9d84b2a8cadc5cdbd1d803ce4bf001b
URL: https://gitlab.winehq.org/wine/vkd3d/-/commit/039b69ace9d84b2a8cadc5cdbd1d803ce4bf001b
Author: Francisco Casas <fcasas at codeweavers.com>
Date: Thu Jun 30 13:16:37 2022 -0400
vkd3d-shader/hlsl: Introduce add_load_index().
At this point add_load() is split into add_load_component() and
add_load_index(); register offsets are hidden for these functions.
Signed-off-by: Francisco Casas <fcasas at codeweavers.com>
Signed-off-by: Giovanni Mascellani <gmascellani at codeweavers.com>
---
libs/vkd3d-shader/hlsl.c | 107 +++++++++++++++++++++++++++++++++++-
libs/vkd3d-shader/hlsl.h | 7 +++
libs/vkd3d-shader/hlsl.y | 139 +++++++++++++++++------------------------------
3 files changed, 162 insertions(+), 91 deletions(-)
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