Zebediah Figura : wined3d: Handle structured buffers in wined3d_unordered_access_view_vk_clear().
Alexandre Julliard
julliard at winehq.org
Wed Jan 26 15:57:31 CST 2022
Module: wine
Branch: master
Commit: ff94b838fd2d25ebe7bf86435d806553b466731a
URL: https://source.winehq.org/git/wine.git/?a=commit;h=ff94b838fd2d25ebe7bf86435d806553b466731a
Author: Zebediah Figura <zfigura at codeweavers.com>
Date: Mon Jan 24 20:20:38 2022 -0600
wined3d: Handle structured buffers in wined3d_unordered_access_view_vk_clear().
Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/d3d11/tests/d3d11.c | 9 ++++-----
dlls/wined3d/view.c | 7 ++++++-
2 files changed, 10 insertions(+), 6 deletions(-)
diff --git a/dlls/d3d11/tests/d3d11.c b/dlls/d3d11/tests/d3d11.c
index 148043dc914..56747e7168c 100644
--- a/dlls/d3d11/tests/d3d11.c
+++ b/dlls/d3d11/tests/d3d11.c
@@ -16290,10 +16290,8 @@ static void test_clear_buffer_unordered_access_view(void)
buffer_desc.Usage = D3D11_USAGE_DEFAULT;
buffer_desc.BindFlags = D3D11_BIND_UNORDERED_ACCESS;
buffer_desc.CPUAccessFlags = 0;
- buffer_desc.MiscFlags = 0;
- buffer_desc.StructureByteStride = 0;
buffer_desc.MiscFlags = D3D11_RESOURCE_MISC_BUFFER_STRUCTURED;
- buffer_desc.StructureByteStride = 4;
+ buffer_desc.StructureByteStride = 8;
hr = ID3D11Device_CreateBuffer(device, &buffer_desc, NULL, &buffer);
ok(hr == S_OK, "Failed to create a buffer, hr %#x.\n", hr);
@@ -16319,9 +16317,10 @@ static void test_clear_buffer_unordered_access_view(void)
ID3D11DeviceContext_ClearUnorderedAccessViewUint(context, uav2, &fe_uvec4.x);
get_buffer_readback(buffer, &rb);
- SetRect(&rect, 0, 0, U(uav_desc).Buffer.NumElements, 1);
+ SetRect(&rect, 0, 0, U(uav_desc).Buffer.NumElements * buffer_desc.StructureByteStride / sizeof(uvec4.x), 1);
check_readback_data_color(&rb, &rect, fe_uvec4.x, 0);
- SetRect(&rect, U(uav_desc).Buffer.NumElements, 0, buffer_desc.ByteWidth / sizeof(uvec4.x), 1);
+ rect.left = rect.right;
+ rect.right = buffer_desc.ByteWidth / sizeof(uvec4.x);
check_readback_data_color(&rb, &rect, uvec4.x, 0);
release_resource_readback(&rb);
}
diff --git a/dlls/wined3d/view.c b/dlls/wined3d/view.c
index efa98ea13eb..3b113a940a3 100644
--- a/dlls/wined3d/view.c
+++ b/dlls/wined3d/view.c
@@ -1985,11 +1985,16 @@ void wined3d_unordered_access_view_vk_clear(struct wined3d_unordered_access_view
if (resource->type == WINED3D_RTYPE_BUFFER)
{
+ struct wined3d_buffer *buffer = buffer_from_resource(resource);
+
uav_location = WINED3D_LOCATION_BUFFER;
layout = state->buffer_layout;
vk_writes[0].descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER;
- constants.extent.width = view_desc->u.buffer.count;
+ if (buffer->structure_byte_stride)
+ constants.extent.width = view_desc->u.buffer.count * buffer->structure_byte_stride / 4;
+ else
+ constants.extent.width = view_desc->u.buffer.count;
constants.extent.height = 1;
}
else
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