Piotr Caban : d3dx10: Add D3DX10CreateAsyncTextureInfoProcessor stub.

Alexandre Julliard julliard at winehq.org
Wed Jun 1 15:44:32 CDT 2022


Module: wine
Branch: master
Commit: 1c66d05a9c5b634f0e141113536bd9431c5e371e
URL:    https://source.winehq.org/git/wine.git/?a=commit;h=1c66d05a9c5b634f0e141113536bd9431c5e371e

Author: Piotr Caban <piotr at codeweavers.com>
Date:   Thu May 26 18:34:34 2022 +0200

d3dx10: Add D3DX10CreateAsyncTextureInfoProcessor stub.

Signed-off-by: Piotr Caban <piotr at codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/d3dx10_43/async.c        | 6 ++++++
 dlls/d3dx10_43/d3dx10_43.spec | 2 +-
 include/d3dx10.h              | 2 +-
 include/d3dx10async.h         | 2 ++
 4 files changed, 10 insertions(+), 2 deletions(-)

diff --git a/dlls/d3dx10_43/async.c b/dlls/d3dx10_43/async.c
index 89165a55af2..716eb7f44fb 100644
--- a/dlls/d3dx10_43/async.c
+++ b/dlls/d3dx10_43/async.c
@@ -398,6 +398,12 @@ HRESULT WINAPI D3DX10CreateAsyncResourceLoaderW(HMODULE module, const WCHAR *res
     return S_OK;
 }
 
+HRESULT WINAPI D3DX10CreateAsyncTextureInfoProcessor(D3DX10_IMAGE_INFO *info, ID3DX10DataProcessor **processor)
+{
+    FIXME("info %p, processor %p stub!\n", info, processor);
+    return E_NOTIMPL;
+}
+
 HRESULT WINAPI D3DX10PreprocessShaderFromMemory(const char *data, SIZE_T data_size, const char *filename,
         const D3D10_SHADER_MACRO *defines, ID3DInclude *include, ID3DX10ThreadPump *pump, ID3D10Blob **shader_text,
         ID3D10Blob **errors, HRESULT *hresult)
diff --git a/dlls/d3dx10_43/d3dx10_43.spec b/dlls/d3dx10_43/d3dx10_43.spec
index 82b71b5fa5c..c0a2c9fa56c 100644
--- a/dlls/d3dx10_43/d3dx10_43.spec
+++ b/dlls/d3dx10_43/d3dx10_43.spec
@@ -16,7 +16,7 @@
 @ stdcall D3DX10CreateAsyncResourceLoaderW(long wstr ptr)
 @ stub D3DX10CreateAsyncShaderPreprocessProcessor(str ptr ptr ptr ptr ptr)
 @ stub D3DX10CreateAsyncShaderResourceViewProcessor(ptr ptr ptr)
-@ stub D3DX10CreateAsyncTextureInfoProcessor(ptr ptr)
+@ stdcall D3DX10CreateAsyncTextureInfoProcessor(ptr ptr)
 @ stub D3DX10CreateAsyncTextureProcessor(ptr ptr ptr)
 @ stdcall D3DX10CreateDevice(ptr long long long ptr)
 @ stdcall D3DX10CreateDeviceAndSwapChain(ptr long long long ptr ptr ptr)
diff --git a/include/d3dx10.h b/include/d3dx10.h
index cb7b65c53cc..004342411b6 100644
--- a/include/d3dx10.h
+++ b/include/d3dx10.h
@@ -29,9 +29,9 @@
 #include "d3d10.h"
 #include "d3dx10math.h"
 #include "d3dx10core.h"
-#include "d3dx10async.h"
 #include "d3dx10tex.h"
 #include "d3dx10mesh.h"
+#include "d3dx10async.h"
 
 #define _FACDD 0x876
 #define MAKE_DDHRESULT(code) MAKE_HRESULT(1, _FACDD, code)
diff --git a/include/d3dx10async.h b/include/d3dx10async.h
index 0b7aca9c023..c932be91b01 100644
--- a/include/d3dx10async.h
+++ b/include/d3dx10async.h
@@ -76,4 +76,6 @@ HRESULT WINAPI D3DX10CreateAsyncMemoryLoader(const void *data, SIZE_T datasize,
 HRESULT WINAPI D3DX10CreateAsyncResourceLoaderA(HMODULE module, const char *resource, ID3DX10DataLoader **loader);
 HRESULT WINAPI D3DX10CreateAsyncResourceLoaderW(HMODULE module, const WCHAR *resource, ID3DX10DataLoader **loader);
 
+HRESULT WINAPI D3DX10CreateAsyncTextureInfoProcessor(D3DX10_IMAGE_INFO *info, ID3DX10DataProcessor **processor);
+
 #endif




More information about the wine-cvs mailing list