Biswapriyo Nath : include: Add more D3D12_HEAP_FLAGS in vkd3d_d3d12.idl.
Alexandre Julliard
julliard at winehq.org
Tue Jun 21 15:41:12 CDT 2022
Module: vkd3d
Branch: master
Commit: f9921fc6916e639d50b8ba7cca182ffe72cc9504
URL: https://source.winehq.org/git/vkd3d.git/?a=commit;h=f9921fc6916e639d50b8ba7cca182ffe72cc9504
Author: Biswapriyo Nath <nathbappai at gmail.com>
Date: Sat Jun 11 11:10:23 2022 +0530
include: Add more D3D12_HEAP_FLAGS in vkd3d_d3d12.idl.
Signed-off-by: Biswapriyo Nath <nathbappai at gmail.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
include/vkd3d_d3d12.idl | 5 +++++
1 file changed, 5 insertions(+)
diff --git a/include/vkd3d_d3d12.idl b/include/vkd3d_d3d12.idl
index 4d96d25c..4bbd235c 100644
--- a/include/vkd3d_d3d12.idl
+++ b/include/vkd3d_d3d12.idl
@@ -413,6 +413,11 @@ typedef enum D3D12_HEAP_FLAGS
D3D12_HEAP_FLAG_SHARED_CROSS_ADAPTER = 0x20,
D3D12_HEAP_FLAG_DENY_RT_DS_TEXTURES = 0x40,
D3D12_HEAP_FLAG_DENY_NON_RT_DS_TEXTURES = 0x80,
+ D3D12_HEAP_FLAG_HARDWARE_PROTECTED = 0x100,
+ D3D12_HEAP_FLAG_ALLOW_WRITE_WATCH = 0x200,
+ D3D12_HEAP_FLAG_ALLOW_SHADER_ATOMICS = 0x400,
+ D3D12_HEAP_FLAG_CREATE_NOT_RESIDENT = 0x800,
+ D3D12_HEAP_FLAG_CREATE_NOT_ZEROED = 0x1000,
D3D12_HEAP_FLAG_ALLOW_ALL_BUFFERS_AND_TEXTURES = 0x00,
D3D12_HEAP_FLAG_ALLOW_ONLY_BUFFERS = 0xc0,
D3D12_HEAP_FLAG_ALLOW_ONLY_NON_RT_DS_TEXTURES = 0x44,
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