Henri Verbeet : build: Add the d3d9 and d3d11 shader runners to the distribution.

Alexandre Julliard julliard at winehq.org
Wed Jun 22 11:32:11 CDT 2022


Module: vkd3d
Branch: master
Commit: 780da51b65d9eee473b9430a8c2bdcac893d28cb
URL:    https://source.winehq.org/git/vkd3d.git/?a=commit;h=780da51b65d9eee473b9430a8c2bdcac893d28cb

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Wed Jun 22 16:09:02 2022 +0200

build: Add the d3d9 and d3d11 shader runners to the distribution.

We don't want to add these to tests_shader_runner_SOURCES, because
they're only supposed to get built for the "crosstest" target.

Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 Makefile.am | 1 +
 1 file changed, 1 insertion(+)

diff --git a/Makefile.am b/Makefile.am
index bdbf8e40..0f10a56f 100644
--- a/Makefile.am
+++ b/Makefile.am
@@ -404,6 +404,7 @@ cross_implibs = crosslibs/d3d12
 CROSS_CPPFLAGS = -I$(srcdir)/include -I$(srcdir)/include/private -I$(builddir)/include
 CROSS_CFLAGS = -g -O2 -Wall -municode ${CROSS_CPPFLAGS} -D__USE_MINGW_ANSI_STDIO=0
 EXTRA_DIST += $(cross_implibs:=.cross32.def) $(cross_implibs:=.cross64.def)
+EXTRA_DIST += tests/shader_runner_d3d11.c tests/shader_runner_d3d9.c
 
 shader_runner_cross_sources = \
 	$(srcdir)/tests/shader_runner.c \




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