Paul Gofman : opengl32/tests: Add more tests for ChoosePixelFormat().

Alexandre Julliard julliard at winehq.org
Wed Jun 22 16:12:09 CDT 2022


Module: wine
Branch: master
Commit: 83cbcdefa3f55afc449b6be51e215c4f646869f4
URL:    https://source.winehq.org/git/wine.git/?a=commit;h=83cbcdefa3f55afc449b6be51e215c4f646869f4

Author: Paul Gofman <pgofman at codeweavers.com>
Date:   Tue Jun 21 10:29:18 2022 -0500

opengl32/tests: Add more tests for ChoosePixelFormat().

Test extended by Matteo Bruni.

---

 dlls/opengl32/tests/opengl.c | 55 ++++++++++++++++++++++++++++++++++++++++++++
 1 file changed, 55 insertions(+)

diff --git a/dlls/opengl32/tests/opengl.c b/dlls/opengl32/tests/opengl.c
index 8b0e70ccf9c..f05bb09d4b6 100644
--- a/dlls/opengl32/tests/opengl.c
+++ b/dlls/opengl32/tests/opengl.c
@@ -342,6 +342,61 @@ static void test_choosepixelformat(void)
     pfd.cDepthBits = 0;
     pfd.cStencilBits = 0;
     pfd.dwFlags &= ~PFD_DEPTH_DONTCARE;
+
+    pfd.cDepthBits = 16;
+    ok( test_pfd(&pfd, &ret_fmt), "depth 16 failed.\n" );
+    ok( ret_fmt.cDepthBits >= 16, "Got unexpected cDepthBits %u.\n", ret_fmt.cDepthBits );
+    pfd.cDepthBits = 0;
+
+    pfd.cDepthBits = 16;
+    pfd.cStencilBits = 8;
+    ok( test_pfd(&pfd, &ret_fmt), "depth 16, stencil 8 failed.\n" );
+    ok( ret_fmt.cDepthBits >= 16, "Got unexpected cDepthBits %u.\n", ret_fmt.cDepthBits );
+    ok( ret_fmt.cStencilBits == 8, "Got unexpected cStencilBits %u.\n", ret_fmt.cStencilBits );
+    pfd.cDepthBits = 0;
+    pfd.cStencilBits = 0;
+
+    pfd.cDepthBits = 8;
+    pfd.cStencilBits = 8;
+    ok( test_pfd(&pfd, &ret_fmt), "depth 8, stencil 8 failed.\n" );
+    ok( ret_fmt.cDepthBits >= 8, "Got unexpected cDepthBits %u.\n", ret_fmt.cDepthBits );
+    ok( ret_fmt.cStencilBits == 8, "Got unexpected cStencilBits %u.\n", ret_fmt.cStencilBits );
+    pfd.cDepthBits = 0;
+    pfd.cStencilBits = 0;
+
+    pfd.cDepthBits = 24;
+    pfd.cStencilBits = 8;
+    ok( test_pfd(&pfd, &ret_fmt), "depth 24, stencil 8 failed.\n" );
+    ok( ret_fmt.cDepthBits >= 24, "Got unexpected cDepthBits %u.\n", ret_fmt.cDepthBits );
+    ok( ret_fmt.cStencilBits == 8, "Got unexpected cStencilBits %u.\n", ret_fmt.cStencilBits );
+    pfd.cDepthBits = 0;
+    pfd.cStencilBits = 0;
+
+    pfd.cDepthBits = 32;
+    pfd.cStencilBits = 8;
+    ok( test_pfd(&pfd, &ret_fmt), "depth 32, stencil 8 failed.\n" );
+    ok( ret_fmt.cDepthBits >= 24, "Got unexpected cDepthBits %u.\n", ret_fmt.cDepthBits );
+    ok( ret_fmt.cStencilBits == 8, "Got unexpected cStencilBits %u.\n", ret_fmt.cStencilBits );
+    pfd.cDepthBits = 0;
+    pfd.cStencilBits = 0;
+
+    pfd.cDepthBits = 32;
+    ok( test_pfd(&pfd, &ret_fmt), "depth 32, stencil 8 failed.\n" );
+    ok( ret_fmt.cDepthBits >= 24, "Got unexpected cDepthBits %u.\n", ret_fmt.cDepthBits );
+    ok( !ret_fmt.cStencilBits, "Got unexpected cStencilBits %u.\n", ret_fmt.cStencilBits );
+    pfd.cDepthBits = 0;
+
+    pfd.cStencilBits = 8;
+    ok( test_pfd(&pfd, &ret_fmt), "depth 32, stencil 8 failed.\n" );
+    ok( ret_fmt.cStencilBits == 8, "Got unexpected cStencilBits %u.\n", ret_fmt.cStencilBits );
+    pfd.cStencilBits = 0;
+
+    pfd.cDepthBits = 1;
+    pfd.cStencilBits = 8;
+    ok( test_pfd(&pfd, &ret_fmt), "depth 32, stencil 8 failed.\n" );
+    ok( ret_fmt.cStencilBits == 8, "Got unexpected cStencilBits %u.\n", ret_fmt.cStencilBits );
+    pfd.cStencilBits = 0;
+    pfd.cDepthBits = 0;
 }
 
 static void WINAPI gl_debug_message_callback(GLenum source, GLenum type, GLuint id, GLenum severity,




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