Alexandre Julliard : include: Change to void the return type for ID3D12GraphicsCommandList::ClearState().
Alexandre Julliard
julliard at winehq.org
Thu Mar 3 16:06:40 CST 2022
Module: wine
Branch: master
Commit: 9d82c27440578d4cc4932e1af09cac48432386b3
URL: https://source.winehq.org/git/wine.git/?a=commit;h=9d82c27440578d4cc4932e1af09cac48432386b3
Author: Alexandre Julliard <julliard at winehq.org>
Date: Thu Mar 3 09:35:00 2022 +0100
include: Change to void the return type for ID3D12GraphicsCommandList::ClearState().
>From a vkd3d patch by Conor McCarthy.
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
include/d3d12.idl | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/include/d3d12.idl b/include/d3d12.idl
index 4958385915e..082a436c9ec 100644
--- a/include/d3d12.idl
+++ b/include/d3d12.idl
@@ -2062,7 +2062,7 @@ interface ID3D12GraphicsCommandList : ID3D12CommandList
HRESULT Reset(ID3D12CommandAllocator *allocator, ID3D12PipelineState *initial_state);
- HRESULT ClearState(ID3D12PipelineState *pipeline_state);
+ void ClearState(ID3D12PipelineState *pipeline_state);
void DrawInstanced(UINT vertex_count_per_instance, UINT instance_count,
UINT start_vertex_location, UINT start_instance_location);
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