Rémi Bernon : windows.gaming.input: Add an internal WineGameControllerProvider runtimeclass.

Alexandre Julliard julliard at winehq.org
Fri Mar 4 15:53:08 CST 2022


Module: wine
Branch: master
Commit: afaf061edeb93ea98dff73121a791455e4567f95
URL:    https://source.winehq.org/git/wine.git/?a=commit;h=afaf061edeb93ea98dff73121a791455e4567f95

Author: Rémi Bernon <rbernon at codeweavers.com>
Date:   Fri Mar  4 10:05:07 2022 +0100

windows.gaming.input: Add an internal WineGameControllerProvider runtimeclass.

Signed-off-by: Rémi Bernon <rbernon at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/windows.gaming.input/Makefile.in  |  4 ++-
 dlls/windows.gaming.input/provider.idl | 55 ++++++++++++++++++++++++++++++++++
 2 files changed, 58 insertions(+), 1 deletion(-)

diff --git a/dlls/windows.gaming.input/Makefile.in b/dlls/windows.gaming.input/Makefile.in
index d7f93283bec..24b5fb226b2 100644
--- a/dlls/windows.gaming.input/Makefile.in
+++ b/dlls/windows.gaming.input/Makefile.in
@@ -8,4 +8,6 @@ C_SRCS = \
 	manager.c \
 	vector.c
 
-IDL_SRCS = classes.idl
+IDL_SRCS = \
+	classes.idl \
+	provider.idl
diff --git a/dlls/windows.gaming.input/provider.idl b/dlls/windows.gaming.input/provider.idl
new file mode 100644
index 00000000000..dc67a94acaa
--- /dev/null
+++ b/dlls/windows.gaming.input/provider.idl
@@ -0,0 +1,55 @@
+/*
+ * Copyright 2022 Rémi Bernon for CodeWeavers
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
+ */
+
+#pragma makedep header
+
+#ifdef __WIDL__
+#pragma winrt ns_prefix
+#endif
+
+import "inspectable.idl";
+import "asyncinfo.idl";
+import "eventtoken.idl";
+import "windowscontracts.idl";
+import "windows.foundation.idl";
+import "windows.gaming.input.idl";
+import "windows.gaming.input.custom.idl";
+
+namespace Windows.Gaming.Input.Custom {
+    interface IWineGameControllerProvider;
+    runtimeclass WineGameControllerProvider;
+
+    [
+        exclusiveto(Windows.Gaming.Input.Custom.WineGameControllerProvider),
+        uuid(8967b6ef-a4de-4b9a-984a-9f920b4d1b26)
+    ]
+    interface IWineGameControllerProvider : IInspectable
+        requires Windows.Gaming.Input.Custom.IGameControllerProvider
+    {
+    }
+
+    [
+        marshaling_behavior(agile),
+        threading(both)
+    ]
+    runtimeclass WineGameControllerProvider
+    {
+        [default] interface Windows.Gaming.Input.Custom.IWineGameControllerProvider;
+        interface Windows.Gaming.Input.Custom.IGameControllerProvider;
+    }
+}




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