Rémi Bernon : ntdll: Rename local variables in heap_allocate.
Alexandre Julliard
julliard at winehq.org
Thu May 19 16:15:12 CDT 2022
Module: wine
Branch: master
Commit: b20f466628af2fa9aaab46d920a75a9604bb8561
URL: https://source.winehq.org/git/wine.git/?a=commit;h=b20f466628af2fa9aaab46d920a75a9604bb8561
Author: Rémi Bernon <rbernon at codeweavers.com>
Date: Tue May 3 17:44:16 2022 +0200
ntdll: Rename local variables in heap_allocate.
Signed-off-by: Rémi Bernon <rbernon at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/ntdll/heap.c | 33 ++++++++++++++++-----------------
1 file changed, 16 insertions(+), 17 deletions(-)
diff --git a/dlls/ntdll/heap.c b/dlls/ntdll/heap.c
index ac994167f22..9036d71fa05 100644
--- a/dlls/ntdll/heap.c
+++ b/dlls/ntdll/heap.c
@@ -1536,17 +1536,16 @@ HANDLE WINAPI RtlDestroyHeap( HANDLE heap )
static NTSTATUS heap_allocate( HEAP *heap, ULONG flags, SIZE_T size, void **ret )
{
- ARENA_FREE *pArena;
- ARENA_INUSE *pInUse;
+ struct block *block;
+ struct entry *entry;
+ SIZE_T data_size;
SUBHEAP *subheap;
- SIZE_T rounded_size;
-
- rounded_size = ROUND_SIZE(size) + HEAP_TAIL_EXTRA_SIZE( flags );
- if (rounded_size < size) return STATUS_NO_MEMORY; /* overflow */
- if (rounded_size < HEAP_MIN_DATA_SIZE) rounded_size = HEAP_MIN_DATA_SIZE;
+ data_size = ROUND_SIZE(size) + HEAP_TAIL_EXTRA_SIZE(flags);
+ if (data_size < size) return STATUS_NO_MEMORY; /* overflow */
+ if (data_size < HEAP_MIN_DATA_SIZE) data_size = HEAP_MIN_DATA_SIZE;
- if (rounded_size >= HEAP_MIN_LARGE_BLOCK_SIZE)
+ if (data_size >= HEAP_MIN_LARGE_BLOCK_SIZE)
{
if (!(*ret = allocate_large_block( heap, flags, size ))) return STATUS_NO_MEMORY;
return STATUS_SUCCESS;
@@ -1554,29 +1553,29 @@ static NTSTATUS heap_allocate( HEAP *heap, ULONG flags, SIZE_T size, void **ret
/* Locate a suitable free block */
- if (!(pArena = HEAP_FindFreeBlock( heap, rounded_size, &subheap ))) return STATUS_NO_MEMORY;
+ if (!(entry = HEAP_FindFreeBlock( heap, data_size, &subheap ))) return STATUS_NO_MEMORY;
/* Remove the arena from the free list */
- list_remove( &pArena->entry );
+ list_remove( &entry->entry );
/* Build the in-use arena */
- pInUse = (ARENA_INUSE *)pArena;
+ block = (struct block *)entry;
/* in-use arena is smaller than free arena,
* so we have to add the difference to the size */
- pInUse->size = (pInUse->size & ~ARENA_FLAG_FREE) + sizeof(ARENA_FREE) - sizeof(ARENA_INUSE);
- pInUse->magic = ARENA_INUSE_MAGIC;
+ block->size = (block->size & ~ARENA_FLAG_FREE) + sizeof(*entry) - sizeof(*block);
+ block->magic = ARENA_INUSE_MAGIC;
/* Shrink the block */
- shrink_used_block( subheap, pInUse, rounded_size, size );
+ shrink_used_block( subheap, block, data_size, size );
- notify_alloc( pInUse + 1, size, flags & HEAP_ZERO_MEMORY );
- initialize_block( pInUse + 1, size, pInUse->unused_bytes, flags );
+ notify_alloc( block + 1, size, flags & HEAP_ZERO_MEMORY );
+ initialize_block( block + 1, size, block->unused_bytes, flags );
- *ret = pInUse + 1;
+ *ret = block + 1;
return STATUS_SUCCESS;
}
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