Chip Davis : wined3d: Move WINED3DFMT_FLAG_EXTENSION to the attributes group.
Alexandre Julliard
julliard at winehq.org
Tue May 24 15:55:01 CDT 2022
Module: wine
Branch: master
Commit: 9e89444bbd59f49cfd1dc85da0aaa9dd927d6c98
URL: https://source.winehq.org/git/wine.git/?a=commit;h=9e89444bbd59f49cfd1dc85da0aaa9dd927d6c98
Author: Chip Davis <cdavis5x at gmail.com>
Date: Sun May 8 16:37:19 2022 -0500
wined3d: Move WINED3DFMT_FLAG_EXTENSION to the attributes group.
Signed-off-by: Chip Davis <cdavis5x at gmail.com>
---
dlls/wined3d/directx.c | 4 ++--
dlls/wined3d/utils.c | 10 +++++-----
dlls/wined3d/wined3d_private.h | 2 +-
3 files changed, 8 insertions(+), 8 deletions(-)
diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c
index f315d590607..c0e722c3bc0 100644
--- a/dlls/wined3d/directx.c
+++ b/dlls/wined3d/directx.c
@@ -1901,8 +1901,8 @@ static BOOL wined3d_check_surface_format(const struct wined3d_format *format)
if ((format->flags[WINED3D_GL_RES_TYPE_TEX_2D] | format->flags[WINED3D_GL_RES_TYPE_RB]) & WINED3DFMT_FLAG_BLIT)
return TRUE;
- if ((format->flags[WINED3D_GL_RES_TYPE_TEX_2D] & (WINED3DFMT_FLAG_EXTENSION | WINED3DFMT_FLAG_TEXTURE))
- == (WINED3DFMT_FLAG_EXTENSION | WINED3DFMT_FLAG_TEXTURE))
+ if ((format->attrs & WINED3D_FORMAT_ATTR_EXTENSION)
+ && (format->flags[WINED3D_GL_RES_TYPE_TEX_2D] & WINED3DFMT_FLAG_TEXTURE))
return TRUE;
return FALSE;
diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c
index 9783b464d06..085e4947f22 100644
--- a/dlls/wined3d/utils.c
+++ b/dlls/wined3d/utils.c
@@ -323,11 +323,11 @@ static const struct wined3d_format_base_flags format_base_flags[] =
{WINED3DFMT_D32_FLOAT, WINED3D_FORMAT_ATTR_FLOAT},
{WINED3DFMT_S8_UINT_D24_FLOAT, WINED3D_FORMAT_ATTR_FLOAT},
{WINED3DFMT_D32_FLOAT_S8X24_UINT, WINED3D_FORMAT_ATTR_FLOAT},
- {WINED3DFMT_INST, 0, WINED3DFMT_FLAG_EXTENSION},
- {WINED3DFMT_NULL, 0, WINED3DFMT_FLAG_EXTENSION},
- {WINED3DFMT_NVDB, 0, WINED3DFMT_FLAG_EXTENSION},
- {WINED3DFMT_ATOC, 0, WINED3DFMT_FLAG_EXTENSION},
- {WINED3DFMT_RESZ, 0, WINED3DFMT_FLAG_EXTENSION},
+ {WINED3DFMT_INST, WINED3D_FORMAT_ATTR_EXTENSION},
+ {WINED3DFMT_NULL, WINED3D_FORMAT_ATTR_EXTENSION},
+ {WINED3DFMT_NVDB, WINED3D_FORMAT_ATTR_EXTENSION},
+ {WINED3DFMT_ATOC, WINED3D_FORMAT_ATTR_EXTENSION},
+ {WINED3DFMT_RESZ, WINED3D_FORMAT_ATTR_EXTENSION},
{WINED3DFMT_R32G32B32A32_TYPELESS, 0, WINED3DFMT_FLAG_CAST_TO_BLOCK},
{WINED3DFMT_R32G32B32A32_FLOAT, 0, WINED3DFMT_FLAG_CAST_TO_BLOCK},
{WINED3DFMT_R32G32B32A32_UINT, 0, WINED3DFMT_FLAG_CAST_TO_BLOCK},
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 55ad4adf2f4..81d4ec919e9 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -6112,6 +6112,7 @@ extern enum wined3d_format_id pixelformat_for_depth(DWORD depth) DECLSPEC_HIDDEN
#define WINED3D_FORMAT_ATTR_INTEGER 0x00000002
#define WINED3D_FORMAT_ATTR_NORMALISED 0x00000004
#define WINED3D_FORMAT_ATTR_BUMPMAP 0x00000008
+#define WINED3D_FORMAT_ATTR_EXTENSION 0x00000010
/* WineD3D pixel format flags */
#define WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING 0x00000001
@@ -6119,7 +6120,6 @@ extern enum wined3d_format_id pixelformat_for_depth(DWORD depth) DECLSPEC_HIDDEN
#define WINED3DFMT_FLAG_UNORDERED_ACCESS 0x00000004
#define WINED3DFMT_FLAG_DEPTH_STENCIL 0x00000008
#define WINED3DFMT_FLAG_RENDERTARGET 0x00000010
-#define WINED3DFMT_FLAG_EXTENSION 0x00000020
#define WINED3DFMT_FLAG_FBO_ATTACHABLE 0x00000040
#define WINED3DFMT_FLAG_FBO_ATTACHABLE_SRGB 0x00000080
#define WINED3DFMT_FLAG_DECOMPRESS 0x00000100
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