PATCH: glu32 generation
Alexandre Julliard
julliard at winehq.com
Thu May 3 14:58:31 CDT 2001
Marcus Meissner <marcus at jet.franken.de> writes:
> Changelog:
> Create a GLU32.DLL on compile time by parsing GL/glu.h and
> libGLU.so, create an empty one if the latter are not present.
It doesn't seem to work here: "nm: /usr/lib/libGLU.so: no symbols".
The library is probably stripped. Anyway, is there a reason we cannot
ship the generated .spec and .c files like with opengl, instead of
having every user re-generate them? It would be much more robust.
Also note that a .so file must contain exactly one Win32 dll, so you
cannot put glu32.spec inside libopengl32.so, you need a separate
libglu32.so.
--
Alexandre Julliard
julliard at winehq.com
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