Wine[X] and Grand Prix 3 (Microprose)
Rene Rebe
rene.rebe at gmx.net
Sun Apr 28 00:55:41 CDT 2002
Hi.
Hm. No feedback? Is there too less info?
If someone could point me to some -trace switch or line in the source
this would be really nice! ,)
I just uploaded some screenshots where you could take a look how the
two graphic corruption issues look like:
http://drocklinux.dyndns.org/rene/me/gp3/gallery.html
Normally I do not run GP3 in KDE and also not without vidmod-ext and
without mouse-grap - this was only done for the screenshot - and the
graphic look exactly the same when it run it in my minimal twm config
I normally use for Wine ...
I also tried running wine with DGA (normally not enabled ...) - but
also make no difference at all.
Have fun
René
--
René Rebe (Registered Linux user: #248718 <http://counter.li.org>)
eMail: rene.rebe at gmx.net
rene at rocklinux.org
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On: Wed, 24 Apr 2002 22:49:44 +0200 (CEST),
Rene Rebe <rene.rebe at gmx.net> wrote:
> Hi all.
>
> I just turned my last 10 hours into configuring Wine to run Formula
> One Grand Prix 3 from Microprose.
>
> After several tries using the latest Wine and WineX (making many
> mistakes with the registry files ...) I got it to run using the
> last-night WineX cvs soruce ;-)
>
> I only have trhee graphic problems: a) the menus (where you configure
> several game options/details) do not appear in the right colors. Like
> a 8bit image displayed with the wrong color-pallete. b) in the race
> with very perfect weather (0% rain risk) - where the sky should be
> completely blue - the sky doesn't get painted at all -> resulting in
> "tearing" textures, because this area doesn't get refresh. (when some
> clouds show up the graphic is perfect) and c) Direct3D is not
> recognized at all -> resulting that the game runs in software-rendered
> mode.
>
> For a) I guess it migth be a wrong 16bit mode (or even an 8 bit mode)
> - my XFree-4.2.0 is running in 16bit mode normally. 24bit XFree
> results in the same mess and 8bit X results in a slighty worser
> images.
>
> About b) I guess some bitblt or clear function is nor working
> properly. I also tested the PerferctGraphics and DoubleBuffer option
> of Wine yielding the same results ...
>
> For c) OpenGL on my Matrox G450 is configured and runs fine - I have
> no clue whatever Wine[X] needs to provide Direct3D ... ?
>
> I can provide whatever trace output is needed - and would also offer
> to write some code if someone points me to the place in the souce
> where something is missing (I know C and C++ ...).
>
> I could also provide trace output to get (generic) Wine run the
> game. (It seems to be a problem that more DirectDraw is missing?).
>
> The rest of the game runs just fine, including Sound and Joystick
> support.
>
> Configuration:
> - Linux 2.4.19-pre7
> - glibc-2.2.6
> - gcc-2.95.3
> - XFree-4.2.0
> - AMD Athlon 1700XP; Matrox MGA 450 (OpenSouce driver)
> [- ROCK Linux (http://www.rocklinux.org)]
>
> k33p h4ck1n6
> René
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