Some fixes in capabilities
Tony Lambregts
tony_lambregts at telusplanet.net
Fri Dec 6 21:56:41 CST 2002
Eric Pouech wrote:
>>While I am on the subject: as I mentioned in my other mail on this
>>subject. Turning on gdi in winedbg (or any other channel/api that the
>>debugger uses) will include calls from winedebug as well as the program
>>I am debugging. This is an unhelpfull situation.
>>
>>
>are you sure of this ? debug channels are only changed in the debugged
>app, not in the debugger
>aren't you looking at different threads ?
>
>
>
>
My appologies. (I am a VERY thick at times) I think most of my problems
with this is that I am/was doing it (The Wrong Way) (C) OK. I think I
should clarify since I brought it up There are two ways of getting
extraneous messages from winedbg in the log.
1). Starting winedbg with --debugmsg +(any channel you want a trace of)
ie: +loaddll
2). Any fixme message will get into the log regardless of whether it is
generated trough the app or winedbg. I would assume this also applies to
err and warn as well but I have not tested them
I think that now that I know about these two conditions (and avoid them)
I should be able to get a good clean log.
--
Tony Lambregts
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