[D3D8 PATCH] d3d8 shaders update - VS2

Dmitry Timoshkov dmitry at baikal.ru
Thu Dec 19 02:50:07 CST 2002


"Fabian Cenedese" <Cenedese at indel.ch> wrote:

> >The best way I know to create block comments *without* tampering with
> >interior comments is like this:
> >
> >/* note about reason for commenting block */
> >#if 0
> >code
> >code /* comments */
> >code
> >#endif
> 
> Whereas this is the solution with the least work it's also hard to spot. If 
> using
> a text editor with syntax coloring it all looks the same. But if a code isn't
> effective I'd like to see that.

Actually it could be considered as an editor fault if it changes color for
commented out code but doesn't recognize the #if 0/#endif construct.

-- 
Dmitry.






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