Bug #829 triggers lock-up in Baldur's Gate
Ian D. Stewart
idstewart at compuvative.com
Mon Jul 1 05:21:09 CDT 2002
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On Sunday 30 June 2002 23:14, Tony Lambregts wrote:
> >
> >err:ddraw:Main_DirectDrawSurface_Lock Negative values in LPRECT !!!
> >err:ddraw:Main_DirectDrawSurface_Lock Negative values in LPRECT !!!
>
> [snip]
> I don't know for sure that direct draw is what is locking it up, but
> this is not good. and could very well be why the program lock up. Why
> don't you start a bug report in bugzilla for this error and we can see
> if we can fix this first. Please include the steps to recreate the bug
> what you see/happens as well as what you expected to see/happen.
>
> >fixme:ddraw:DIB_DirectDrawSurface_Blt Unsupported flags: DDBLT_DDFX
> >fixme:ddraw:DIB_DirectDrawSurface_Blt Unsupported flags: DDBLT_DDFX
>
> While we are at it we need to fix this too. So if you could be so kind
> as to make a bug report for this one for this too. I will see what I can
> do msdn has this to say about DD_BLT_DDFX
As noted by Lionel Ulmer, neither of these bugs appear to have any
(non-cosmetic) effect on the game and appear regularly without causing a
lock-up so long as you don't play any movies.
I will go ahead and file bug reports regardless. Can't hurt having something
on record.
Thanx Again,
Ian
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