Do we need Direct3D? How about OpenGL?

Roland roland at
Thu Jun 6 11:24:04 CDT 2002


I just thought about this. AFAIK most good 3D games support OpenGL anyway. 
That means, they can run without D3D, right? If this is true maybe it would 
be more of an advantage to concentrate on other parts of DirectX first. 
Postpone D3D to a later a few years or so :))


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