Stubbed implementations and Windows objects
dmitry at baikal.ru
Sat May 11 20:54:02 CDT 2002
"Ian D. Stewart" <idstewart at compuvative.com> wrote:
> I am currently in the process of implementing a stubbed version of
> ctl3d.dll. For functions that return BOOL, I'm printing a fixme and
> then returning TRUE. What is the convention for stubbed
> implementations that return a Windows object (HBRUSH, HWND, etc)?
I think that you better should try to return real GDI object handles
returned by GetStockObject or GetSysColorBrush. Regarding HWNDs: what
ctl3d function is supposed to return window handles?
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