DIB engine
Alexandre Julliard
julliard at winehq.com
Wed Nov 13 15:46:26 CST 2002
Gavriel State <gav at transgaming.com> writes:
> The DIB engine is a long way from being finished, however. There are some major
> missing features - text rendering, for example. If the DIB engine is integrated
> in such a way that it completely replaces X rendering for DIBSections, it will
> work poorly for many applications, and would be less likely to get used and
> improved.
Of course the counter argument is that if it visibly breaks something
it's more likely to make people care...
> With the current architecture, it can be improved on a completely incremental
> basis.
True; OTOH it's also easier to pick the right architecture while there
is little code written, than once it's being used all over the place
inside the x11 driver.
--
Alexandre Julliard
julliard at winehq.com
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