DIB engine

Alexandre Julliard julliard at winehq.com
Wed Nov 13 15:46:26 CST 2002

Gavriel State <gav at transgaming.com> writes:

> The DIB engine is a long way from being finished, however.  There are some major
> missing features - text rendering, for example.  If the DIB engine is integrated
> in such a way that it completely replaces X rendering for DIBSections, it will
> work poorly for many applications, and would be less likely to get used and
> improved.

Of course the counter argument is that if it visibly breaks something
it's more likely to make people care...

> With the current architecture, it can be improved on a completely incremental
> basis.

True; OTOH it's also easier to pick the right architecture while there
is little code written, than once it's being used all over the place
inside the x11 driver.

Alexandre Julliard
julliard at winehq.com

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