OpenGL Detection & Keyb Problems
kristoffer_e1 at hotmail.com
Tue Oct 15 05:53:56 CDT 2002
I wrote some mails about 3 months ago concerning getting starsiege tribes to
Due to your help it's playable under wine when using a native (dx5-dx6)
dinput.dll, Although the opengl mode cannot be used in game.
My questions are following:
How can a game actually detect if OpenGL is availabel?
I'm not exactly understanding how tribes fail to see my opengl support when
other games and demos work fine.
I've read alot of other games suffering from the "touch the keyb and game
quits" bug, but so far neither Winex or Wine has found any solution. Does
anyone else know anything about this bug? native Dinput.dll does make it
playable but it's not a valid solution in the long run.
This is my output while starting tribes:
(running Wine Tribes.exe, all builtin)
fixme:console:SetConsoleCTRLHandler (0x60a620,1) - no error checking or
(last repeated forever)
Oh, btw i just want to thank the people that fixed the AC97 bug concerning
adjusting freq, did alot for me =)
MSN Photos is the easiest way to share and print your photos:
More information about the wine-devel