fairly old wine regression: no$gmb no longer works
lord_nightmare at users.sourceforge.net
Mon Oct 21 21:13:30 CDT 2002
In wine builds from early? last year until January 29th, 2002, no$gmb
(Nocash gameboy emulator) worked reasonably in wine (yes it would crash
if you did 'animate trace' for too long, but that's a seperate issue).
the commit which broke it was to wine/dlls/comctl32/status.c, on January
29th at 11:54 am.
However, the fix that was done to status.c seems to be valid (later
fixes to status.c do the same as what the fix did, I believe), so I
suspect that the bug stems from some other issue which causes it to need
the incorrect behavior in status.c in order to work. (personally I think
it was something done during January that makes it need the incorrect
status.c behavior, but I'm probably wrong)
The nocash website is http://www.work.de/nocash/ or http://nocash.work.de/
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