Quartz DLL

Ove Kaaven ovehk at ping.uio.no
Tue Sep 3 04:45:49 CDT 2002

On Fri, 30 Aug 2002, Igor Izyumin wrote:

> On Friday 30 August 2002 03:58 pm, Lionel Ulmer wrote:
> > > I was looking at the WineX cvs version on sourceforge
> > > and it looks as if they have a quartz.dll based on ffmpeg.
> > > http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/winex/wine/dlls/quartz/
> > >
> > > What are the odd's of this work being put into the
> > > main wine tree ? As the old quartz.dll got pulled........
> >
> > Well, as most of the code is LGPLed in there, it could be integrated easily
> > in WineHQ (after clean-up and reimplentation of the APFL parts if any).
> >
> > Of course, that is, if people want to use some code that the original
> > author explicitely asked us to remove from Wine.
> Is it in rewind (the LGPL tree?)  The link goes to the AFPL tree.  Is this 
> code also in ReWind?

ReWind is X11, not LGPL (it's Wine that's LGPL). Anyway, no, because
Hidenori wanted his code to be removed from ReWind, and it was. The reason
it's still used in WineX is because Hidenori cited legal issues when
asking for their removal, and TransGaming is prepared to deal with the
risk of any such legal and licensing issues, which I think the
noncommercial projects such as Wine and ReWind do not want to risk. But if
Wine wanted to (like if Hidenori said it's ok after all), there would be
no problem, there's no AFPL code in quartz, just a few necessary features
and many bugfixes to Hidenori's LGPL code (he never agreed to license his
patches to ReWind, so it's considered LGPL).

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