d3d8header patch

Ann and Jason Edmeades us at the-edmeades.demon.co.uk
Wed Sep 25 12:24:14 CDT 2002


Hi,

Just fyi, according to the msdn:
http://msdn.microsoft.com/library/en-us/dx8_c/directx_cpp/Graphics/Reference
/CPP/D3DX/Interfaces/ID3DXFont/ID3DXFont.asp

It would appear those should go in a new header d3dx8core.h. If you need to
pick them up by people who include d3dx8.h, add a #include <d3dx8core.h>
into d3dx8.h. This assumes we try to keep our definitions in the same
location as windows...

Jason
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