PATCH: client side SuspendThread() handling when using valgrind

Adam Gundy arg at
Tue Apr 8 04:55:11 CDT 2003

At 18:54 07/04/03 -0400, Dimitrie O. Paun wrote:
>On April 7, 2003 10:41 am, Adam Gundy wrote:
>> the attached patch is a reworking of the previous valgrind patch's
>> SuspendThread() changes so that the client only suspends threads locally
>> when running under valgrind.
>What about:
>+#include <valgrind/memcheck.h>
>so we can eliminate the ugly ifdefs?

yes, that's better. I was really just fishing with this patch to see if
Alexandre would accept this method of dealing with SuspendThread() under valgrind...

Real Programmers don't comment their code. If it was hard to write,
it should be hard to read, and even harder to modify.
These are all my own opinions.

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