GTA3 crash :( -- RedHat 9

root erwinwolffnl at microformatica.com
Thu Aug 14 12:29:05 CDT 2003


Hey,

After been away too long I'm back again :). Thirst thing what I did was
checking that GTA3 still worked. But it didn't :( After it produced a
lot of CheckDeviceMultiSampleType fixme's it produced this screen :(: 

fixme:d3d:IDirect3D8Impl_CheckDeviceMultiSampleType
(0x4a7d0460)->(Adptr:0, DevType:(1,D3DDEVTYPE_HAL),
SurfFmt:(17,D3DFMT_R5G6B5), Win?0, MultiSamp:b)
fixme:d3d:IDirect3D8Impl_CheckDeviceMultiSampleType
(0x4a7d0460)->(Adptr:0, DevType:(1,D3DDEVTYPE_HAL),
SurfFmt:(17,D3DFMT_R5G6B5), Win?0, MultiSamp:c)
fixme:d3d:IDirect3D8Impl_CheckDeviceMultiSampleType
(0x4a7d0460)->(Adptr:0, DevType:(1,D3DDEVTYPE_HAL),
SurfFmt:(17,D3DFMT_R5G6B5), Win?0, MultiSamp:d)
fixme:d3d:IDirect3D8Impl_CheckDeviceMultiSampleType
(0x4a7d0460)->(Adptr:0, DevType:(1,D3DDEVTYPE_HAL),
SurfFmt:(17,D3DFMT_R5G6B5), Win?0, MultiSamp:e)
fixme:d3d:IDirect3D8Impl_CheckDeviceMultiSampleType
(0x4a7d0460)->(Adptr:0, DevType:(1,D3DDEVTYPE_HAL),
SurfFmt:(17,D3DFMT_R5G6B5), Win?0, MultiSamp:f)
fixme:d3d:IDirect3D8Impl_CheckDeviceMultiSampleType
(0x4a7d0460)->(Adptr:0, DevType:(1,D3DDEVTYPE_HAL),
SurfFmt:(17,D3DFMT_R5G6B5), Win?0, MultiSamp:10)
fixme:d3d:IDirect3D8Impl_CheckDeviceFormat (0x4a7d0460)->(Adptr:0,
DevType:(1,D3DDEVTYPE_HAL), AdptFmt:(23,D3DFMT_R5G6B5),
Use:(2,D3DUSAGE_DEPTHSTENCIL), ResTyp:(1,D3DRTYPE_SURFACE),
CheckFmt:(73,D3DFMT_D15S1))
fixme:d3d:IDirect3D8Impl_CheckDepthStencilMatch (0x4a7d0460)->(Adptr:0,
DevType:(1,D3DDEVTYPE_HAL), AdptFmt:(17,D3DFMT_R5G6B5),
RendrTgtFmt:(17,D3DFMT_R5G6B5), DepthStencilFmt:(49,D3DFMT_D15S1))
fixme:d3d:IDirect3D8Impl_CreateDevice Requested full screen support not
implemented, expect windowed operation
X Error of failed request:  BadMatch (invalid parameter attributes)
  Major opcode of failed request:  145 (GLX)
  Minor opcode of failed request:  5 (X_GLXMakeCurrent)
  Serial number of failed request:  488
  Current serial number in output stream:  488

I think the last functions (RendrTgtFmt and ImplCreateDevice) are
responsible for the crash or could it be my openGL setup (I think not,
because it worked before)

-- E. C. F. Wolff




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