small ctl3d fix

Dmitry Timoshkov dmitry at baikal.ru
Sat Feb 15 09:57:29 CST 2003


"Rok Mandeljc" <rokmandeljc at hotmail.com> wrote:

> > > Dmitry's patch doesn't fix my problem, because app call only
> > > Ctl3dIsAutoSubclass and it expects it to be true.
> > >
> > > ChangeLog:
> > >     Changed default internal ctl3d auto subclass flag from false to true
> >
> > My test shows that after a successful Ctl3dRegister()
> Ctl3dIsAutoSubclass()
> > returns FALSE. Therefore your patch is wrong and you have to investigate
> > what sequence of ctl3d calls in your application makes it return TRUE.
> >
> > --
> > Dmitry.
> >
> 
> like i said, it calls only Ctl3dIsAutoSubclass() and expects true, otherwise
> it starts debugger. what if it should be set true for default and
> Ctl3dRegister sets it to false?

No, my test shows that by default it's set to FALSE. If you can't investigate
it yourself for any reason please send a +relay compressed bz2 log (not more than
500 Kb) to me (*not* to the list) showing the real behaviour of your application.

Thanks.

-- 
Dmitry.






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