Fast thread-local storage for OpenGL drivers
Gareth Hughes
gareth at nvidia.com
Sat Feb 22 15:54:08 CST 2003
Here's a sample app and library that uses a couple of __thread variables in
a manner similar to OpenGL. I'd appreciate it if someone could take a look
and explain what I'm doing incorrectly, as I've declared the variables as LE
and yet seem to be getting IE. Note that I'm away from home and don't have
a system that I can actually run this app on, so it may very well be
completely broken. Thanks!
--
Gareth Hughes (gareth at nvidia.com)
OpenGL Developer, NVIDIA Corporation
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