x11drv, ntdll separation
David Fraser
davidf at sjsoft.com
Mon Feb 24 09:04:33 CST 2003
Mike Hearn wrote:
>>What stage is the implementation currently at? According to the
>>TransGaming docs, there are still a number of functions to fill in...
>>I would be interested in seeing a patch no matter how much/little is
>>implemented ... because my main aim in getting rid of the fault handler
>>is so that the x11drv can be ported to Windows...
>>
>>
>
>Would that actually let you drop a file into MS Windows and suddenly
>allow any windows app to be export via X11 at the API level?
>
>If so, then all I can say is "whoa". If not, then, well, that'd be a
>cool hack some day :)
>
>
>
Yup, that's the point ... will take quite a bit of work but until the
x11drv and gdi32 dlls are separated out it's not even feasible ... if
you're interested see http://sources.redhat.com/XOpenWin/ which is a
currently quite dormant project to try do this. The relevant bugs for
dll separation are:
http://bugs.winehq.com/show_bug.cgi?id=538 DLL Separation: x11drv from
gdi32
http://bugs.winehq.com/show_bug.cgi?id=540 DLL Separation: x11drv from
user32 (clipboard)
http://bugs.winehq.com/show_bug.cgi?id=542 DLL Separation: x11drv from
user32 (misc)
http://bugs.winehq.com/show_bug.cgi?id=543 DLL Separation: x11drv from
ntdll (FILE_DupUnixHandle)
http://bugs.winehq.com/show_bug.cgi?id=545 DLL Separation: x11drv from
ntdll (VIRTUAL_SetFaultHandler)
David
More information about the wine-devel
mailing list