[dx61] d3d9 guid + d3d9 header fixes
julliard at winehq.org
Mon Jun 30 15:51:50 CDT 2003
Raphaël Junqueira <fenix at club-internet.fr> writes:
> Yes, they are here for "16bit drivers". But for me its more easier to play
> that way than with LARGE_INTEGERs.
> I'll fix it when the code will work.
I'm not sure I like that idea, I'm worried that if code starts
depending on that it will be a pain to fix later on. If you want to
write the code using 16-bit fields you can do that locally, but I'd
prefer that you then fix it before submitting, so that we don't need
to put wrong headers in CVS.
julliard at winehq.com
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