[latest cvs] GTA 3 is almost perfect

Lionel Ulmer lionel.ulmer at free.fr
Wed May 14 09:31:59 CDT 2003

On Wed, May 14, 2003 at 02:34:21PM +0200, fenix at club-internet.fr wrote:
> yes we know,
> we haven't implemented palette Textures support yet.
> It's not too difficult to do in opengl, i'll look next days how to get it working. But first i have to find a gta3 demo (and find some space in my hard drive)

Well, you can look how we do it in the D3D7 code :-)

There is an (inactive) GL code path using the paletted texture extension and
the emulated code path (which works just fine :-) ).


		 Lionel Ulmer - http://www.bbrox.org/

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