[latest cvs] Yet more GTA3 errors.

erwin wolff erwinwolffnl at microformatica.com
Sat May 17 07:34:37 CDT 2003


Hi,

Here are some more GTA 3 error witch prevents GTA3 from running
smoothly:

This is what I get when loading the in-game intro: 

fixme:d3d:IDirect3D8Impl_CheckDeviceFormat (0x402b56a0)->(Adptr:0,
DevType: 1, AdptFmt: 23, Use: 0, ResTyp: 3, CheckFmt: 23)
fixme:d3d:IDirect3DDevice8Impl_SetCurrentTexturePalette (0x402b6460) :
stub
PreparePathData
Single car node: 311.002502 -938.778015 22.178200 (1817)
GraphType:0. FloodFill groups:4
GraphType:1. FloodFill groups:87
Done with PreparePathData
fixme:d3d:IDirect3D8Impl_CheckDeviceFormat (0x402b56a0)->(Adptr:0,
DevType: 1, AdptFmt: 23, Use: 0, ResTyp: 3, CheckFmt: 23)
fixme:d3d:IDirect3DDevice8Impl_SetCurrentTexturePalette (0x402b6460) :
stub
Done Initing waterlevels
fixme:d3d:IDirect3DDevice8Impl_SetCurrentTexturePalette (0x402b6460) :
stub
fixme:d3d:IDirect3D8Impl_CheckDeviceFormat (0x402b56a0)->(Adptr:0,
DevType: 1, AdptFmt: 23, Use: 0, ResTyp: 3, CheckFmt: 21)
fixme:d3d:IDirect3D8Impl_CheckDeviceFormat (0x402b56a0)->(Adptr:0,
DevType: 1, AdptFmt: 23, Use: 0, ResTyp: 3, CheckFmt: 22)
fixme:d3d:IDirect3D8Impl_CheckDeviceFormat (0x402b56a0)->(Adptr:0,
DevType: 1, AdptFmt: 23, Use: 0, ResTyp: 3, CheckFmt: 41)

These fixme's are repeated over and over in the in-game intro of the
game:

fixme:d3d:IDirect3DTexture8Impl_PreLoad >>>>>>>>>>>>>>>>> 500 from
glTexImage2D @ texture.c / 151
fixme:d3d:IDirect3DDevice8Impl_SetCurrentTexturePalette (0x402e5e50) :
stub
fixme:d3d:fmt2glType Unhandled fmt(41,D3DFMT_P8)
fixme:d3d:fmt2glFmt Unhandled fmt(41,D3DFMT_P8)
fixme:d3d:fmt2glintFmt Unhandled fmt(41,D3DFMT_P8)

When eventually playing the game I get this:

fixme:d3d:IDirect3DDevice8Impl_SetCurrentTexturePalette (0x402e5e50) :
stub
fixme:d3d:IDirect3DDevice8Impl_SetPixelShaderConstant (0x402e5e50) :
stub
fixme:d3d:IDirect3DDevice8Impl_SetPixelShader (0x402e5e50) : stub
-268435453
fixme:d3d:IDirect3DDevice8Impl_SetTextureStageState Unhandled
D3DTSS_TEXCOORDINDEX 10000
fixme:d3d:IDirect3DDevice8Impl_SetTextureStageState Unhandled
D3DTSS_TEXCOORDINDEX 10000

This is pretty much all the errors that I get. Happy fixing :)




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