[latest cvs] Yet more GTA3 errors.

Raphaël Junqueira fenix at club-internet.fr
Sat May 17 08:27:05 CDT 2003


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Le Samedi 17 Mai 2003 14:34, erwin wolff a écrit :
> Hi,
>
> Here are some more GTA 3 error witch prevents GTA3 from running
> smoothly:
>
> This is what I get when loading the in-game intro:
>
<snip>
>
> When eventually playing the game I get this:
>
> fixme:d3d:IDirect3DDevice8Impl_SetCurrentTexturePalette (0x402e5e50) :
> stub
> fixme:d3d:IDirect3DDevice8Impl_SetPixelShaderConstant (0x402e5e50) :
> stub
> fixme:d3d:IDirect3DDevice8Impl_SetPixelShader (0x402e5e50) : stub
> -268435453
> fixme:d3d:IDirect3DDevice8Impl_SetTextureStageState Unhandled
> D3DTSS_TEXCOORDINDEX 10000
> fixme:d3d:IDirect3DDevice8Impl_SetTextureStageState Unhandled
> D3DTSS_TEXCOORDINDEX 10000
>
> This is pretty much all the errors that I get. Happy fixing :)

Hi,

i have already fixes for all of this stubs/errors/... but i have to wait that 
alexandre commit the last jason patch and the last mine.

As i can't find a gta3 demo (and i haven't the full game) i can't really test 
my code (i have only tested new vshaders fixes, some env mapping stuff and 
the new 32 bit support)

I have attached a patch of my new code (must be applied to current cvs), if 
you want to test it (maybe you have to use my last dinput patch too if you 
have mouse problems).

Regards,
Raphael
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