DOOM 3 misses some opengl32 wgl* and Cg functions
Mike Hearn
mike at navi.cx
Sat Aug 7 07:04:08 CDT 2004
Previous message:
DOOM 3 misses some opengl32 wgl* and Cg functions
Next message:
DOOM 3 misses some opengl32 wgl* and Cg functions
Messages sorted by:
[ date ]
[ thread ]
[ subject ]
[ author ]
Have I missed something here - I thought there was a native version of DOOM 3 for Linux?
Previous message:
DOOM 3 misses some opengl32 wgl* and Cg functions
Next message:
DOOM 3 misses some opengl32 wgl* and Cg functions
Messages sorted by:
[ date ]
[ thread ]
[ subject ]
[ author ]
More information about the wine-devel mailing list