Make wine honor LC_CTYPE and LC_MESSAGES
Shachar Shemesh
wine-devel at shemesh.biz
Thu Jul 15 11:56:14 CDT 2004
Dmitry Timoshkov wrote:
>"Shachar Shemesh" <wine-patches at shemesh.biz> wrote:
>
>
>
>>Following a discussion with Alexandre on IRC, here is a revised patch.
>>This one doesn't touch the LC_MESSAGE, as these do not affect the user
>>locale. Further work will be necessary on supporting MUI like language
>>checking.
>>
>>
>
>
>
>> if ((lang = getenv( "LC_ALL" )) ||
>>- (lang = getenv( "LANGUAGE" )) ||
>>+ (env1 && (lang = getenv( env1 ))) ||
>> (lang = getenv( "LANG" )))
>>
>>
>
>I think that re-introducing an ability to change Wine's locale
>with LC_CTYPE is flawed.
>
That's not what I'm trying to do.
> Remeber, that current ANSI code page
>affects not only keyboard input, but also all things depending
>on MultiByteToWideChar/WideCharToMultiByte conversions, that's
>all resource strings and hardcoded non-unicode application strings.
>
>
Good. That's the effect I'm trying to achieve here. LC_CTYPE controls
what codepage the system is in. Wine should inherit that.
>If you are trying to fix keyboard input, you have to fix it not
>in Wine, but in your Linux locale setup. If you have LC_ALL, LANG
>and LC_TYPE pointing to different locales your setup is broken.
>
>
If I have LC_ALL pointing to something, then that's what everything is.
LANG, on the other hand, is defined to the lowest precedence there is,
AFTER LC_*.
If I have LC_CTYPE and LANG pointing at different things, it may be
because I want to speak one language, but have an encoding that belongs
to another. There is nothing broken with that, and there is no reason
not to support that.
Shachar
--
Shachar Shemesh
Lingnu Open Source Consulting ltd.
http://www.lingnu.com/
More information about the wine-devel
mailing list