[D3D] Improve D3D7 compatibility
Lionel Ulmer
lionel.ulmer at free.fr
Sat Mar 20 08:44:20 CST 2004
> The game checks if D3DDEVCAPS_HWTRANSFORMANDLIGHT flag is set in the
> device enumeration callback.
> If it is the case, the games fails saying there is no D3D device found.
> After all the enumeration, it checks the DRAWPRIMITIVE2EX flag. It it is
> not set it fails saying that the device is not
> DX7 compliant.
Hmmmm, maybe that in real Windows, there is always at least one driver which
is enumarated which does not support HW transform and lighting... I would
not know the usefullness of this, but well, this may be an answer to the
problem.
Lionel
--
Lionel Ulmer - http://www.bbrox.org/
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