Benchmarking Wine againt XP Part 1

Tom Wickline twickline at gmail.com
Fri Apr 29 13:13:51 CDT 2005


This is part one of the results......

Tom
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Wine 3DMark 2000 V1.1 Wine Results

3DMark Result : 14,606 marks
CPU Speed : 786 CPU Marks
Game 1 - Helicopter - Low Detail : 276.2 FPS
Game 1 - Helicopter - Medium Detail : 195.3 FPS
Game 1 - Helicopter - High Detail : 110.1 FPS
Game 2 - Adventure - Low Detail : 347.5 FPS
Game 2 - Adventure - Medium Detail : 179.6 FPS
Game 2 - Adventure - High Detail : 108.5 FPS
Fill Rate (Single-Texturing) : 2,336.7 MTexels/s
Fill Rate (Multi-Texturing) : 6636.9 MTexels/s
High Polygon Count (1 Light) : 16,730 KTriangles/s
High Polygon Count (4 Light) : 16,567 KTriangles/s
High Polygon Count (8 Light) : 9,818 KTriangles/s
8MB Texture Rendering Speed : 1,240.1 FPS
16MB Texture Rendering Speed : 693.2 FPS
32MB Texture Rendering Speed : 354.4 FPS
64MB Texture Rendering Speed : N/A
Bump Mapping (Emboss,3-pass) : 920.2 FPS
Bump Mapping (Emboss,2-pass) : 1,245.5 FPS
Bump Mapping (Emboss,1-pass) : 1,999.3 FPS
Bump Mapping (Environment) : 1,996.5 FPS


--- Wine 3DMark 2000 V1.1 XP Results ---

3DMark Result : 13,332 marks
CPU Speed : 650 CPU Marks
Game 1 - Helicopter - Low Detail : 285.2 FPS
Game 1 - Helicopter - Medium Detail : 220.8 FPS
Game 1 - Helicopter - High Detail : 166.6 FPS
Game 2 - Adventure - Low Detail : 218.4 FPS
Game 2 - Adventure - Medium Detail : 131.1 FPS
Game 2 - Adventure - High Detail : 88.9 FPS
Fill Rate (Single-Texturing) : 2,699.8 MTexels/s
Fill Rate (Multi-Texturing) : 3,835.0 MTexels/s
High Polygon Count (1 Light) : 34,653 KTriangles/s
High Polygon Count (4 Light) : 34,312 KTriangles/s
High Polygon Count (8 Light) : 21,759 KTriangles/s
8MB Texture Rendering Speed : 1,346.5 FPS
16MB Texture Rendering Speed : 684.7 FPS
32MB Texture Rendering Speed : 339.8 FPS
64MB Texture Rendering Speed : 170.4 FPS
Bump Mapping (Emboss,3-pass) : 913.4 FPS
Bump Mapping (Emboss,2-pass) : 1,301.7 FPS
Bump Mapping (Emboss,1-pass) : 2,127.5 FPS
Bump Mapping (Environment) : 1,465.5 FPS

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3DMark2001SE Wine Results

3DMark Score : 5888
Game 1 - Car Chase - Low Detail : 108.6 fps
Game 1 - Car Chase - High Detail : 53.3 fps
Game 2 - Dragothic - Low Detail : 63.4 fps
Game 2 - Dragothic - High Detail : 12.9 fps
Game 3 - Lobby - Low Detail : 128.4 fps
Game 3 - Lobby - High Detail : 66.0 fps
Game 4 - Nature : N/A
Fill Rate (Single-Texturing) : 1798.6 MTexels/s
Fill Rate (Multi-Texturing) : 2534.7 MTexels/s
High Polygon Count (1 Light) : 14.8 MTriangles/s
High Polygon Count (8 Light) : 13.7 MTriangles/s
Environment Bump Mapping : 264.0 fps
DOT3 Bump Mapping : 43.8 fps
Vertex Shader : 16.3 fps
Pixel Shader : N/A
Advanced Pixel Shader : N/A
Point Sprites : N/A


--- 3DMark2001SE XP Results ---

3DMark Score : 19197
Game 1 - Car Chase - Low Detail : 257.0 fps
Game 1 - Car Chase - High Detail : 84.7 fps
Game 2 - Dragothic - Low Detail : 379.8 fps
Game 2 - Dragothic - High Detail : 195.1 fps
Game 3 - Lobby - Low Detail : 231.9 fps
Game 3 - Lobby - High Detail : 102.7 fps
Game 4 - Nature : 143.0 fps
Fill Rate (Single-Texturing) : 2924.3 MTexels/s
Fill Rate (Multi-Texturing) : 3930.9 MTexels/s
High Polygon Count (1 Light) : 95.1 MTriangles/s
High Polygon Count (8 Light) : 24.7 MTriangles/s
Environment Bump Mapping : 325.0 fps
DOT3 Bump Mapping : 361.8 fps
Vertex Shader : 266.4 fps
Pixel Shader : 319.3 fps
Advanced Pixel Shader : 356.4 fps
Point Sprites : 53.2 MSprites/s
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Dronez Mark Wine Results

Frames :
Rendered Frames = 9721
Minimum FPS = 200.40
Maximum FPS = 686.00
Average FPS = 337.00

T&L Triangles :
Minimum K Triangles = 767.3
Maximum K Triangles = 3849.67
Average K Triangles = 2367.78

OpenGL Triangles :
Minimum K Triangles = 597.97
Maximum K Triangles = 2193.60
Average K Triangles = 1581.51

Dronez Mark XP Results

Frames :
Rendered Frames = 9721
Minimum FPS = 58.53
Maximum FPS = 61.51
Average FPS = 59.49

T&L Triangles :
Minimum K Triangles = 1.25
Maximum K Triangles = 1101.06
Average K Triangles = 418.40

OpenGL Triangles :
Minimum K Triangles = 1.48
Maximum K Triangles = 589.28
Average K Triangles = 225.90
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PC Mark 04 XP Results

System Test Suite

Multithread Test 1 ->
File Compression = 5.358 MB/s
File Encryption = 69.920 MB/s
Multithread Test 2 ->
File Decompression = 45.547 MB/s
Image Processing = 18.544 MPixels/s
Multithread Test 3 ->
Virus Scanning = 3205.915 MB/s
Grammer Check = 2.783 KB/s
File Decryption = 107.727 MB/s
Audio Conversion = 2940.131 KB/s
Web Page Rendering = 7.096 pages/s
WMV Video Compression = 62.986 fps
Divx Video Compression = 79.133 fps
Physics Calculation and 3D = 182.937 fps
Graphics Memory - 64 Lines = 1249.365 fps

CPU Test Suite

Multithread Test 1 ->
File Compression = 5.381 MB/s
File Encryption = 70.568 MB/s
Multithread Test 2 ->
File Decompression = 45.517 MB/s
Image Processing = 18.503 MB/s
Grammer Check = 5.441 KB/s
File Decryption = 107.798 MB/s
Audio Conversion = 2943.701 KB/s
WMV Video Compression = 63.349 fps
Divx Video Compression = 69.279 fps

Memory Test Suite

Read 8 MB = 5527.379 MB/s
Read 4 MB = 5759.850 MB/s
Read 192 kb = 29505.662 MB/s
Read 4 kb = 49851.266 MB/s
Write 8 MB = 3944.841 MB/s
Write 4 MB = 3944.475 MB/s
Write 192 kb = 12739.641 MB/s
Write 4 kb = 12779.995 MB/s
Copy 8 MB = 1491.917 MB/s
Copy 4 MB = 1525.524 MB/s
Copy 192 kb = 10046.438 MB/s
Copy 4 kb = 12778.194 MB/s
Random Access 8 MB = 3910.305 MB/s
Random Access 4 MB = 3888.613 MB/s
Random Access 192 kb = 6945.094 MB/s
Random Access 4 kb = 12865.916 MB/s

Graphics Test Suite

Tranparent Windows = 1251.684 windows/s
Graphics Memory - 16 Lines = 1972.748 fps
Graphics Memory - 32 Lines = 1653.594 fps
3D - Fill Rate Single Texturing = 2956.544 MTexels/s
3D - Fill Rate Multitexturing = 3798.140 MTexels/s
3D - Polygon Throughput Single Light = 36.964 MTriangles/s
3D - Polygon Throughput Multiple Lights = 10.187 MTriangles/s

-----PC Mark 04 Wine Results-----

System Test Suite

Multithread Test 1 ->
File Compression = 5.765 MB/s
File Encryption = 70.658 MB/s
Multithread Test 2 ->
File Decompression = 45.863 MB/s
Image Processing = 19.273 MPixels/s
Multithread Test 3 ->
Virus Scanning = 4049.208 MB/s
Grammer Check = 3.071 KB/s
File Decryption = 108.715 MB/s
Audio Conversion = 2943.677 KB/s
Web Page Rendering = N/A
WMV Video Compression = N/A
Divx Video Compression = N/A
Physics Calculation and 3D = N/A
Graphics Memory - 64 Lines = 250.577 fps

CPU Test Suite

Multithread Test 1 ->
File Compression = 5.511 MB/s
File Encryption = 71.728 MB/s
Multithread Test 2 ->
File Decompression = 45.873 MB/s
Image Processing = 19.425 MPixels/s
Grammer Check = 6.117 KB/s
File Decryption = 107.991 MB/s
Audio Conversion = 2943.343 KB/s
WMV Video Compression = N/A
Divx Video Compression = N/A

Memory Test Suite

Read 8 MB = 5972.782 MB/s
Read 4 MB = 6201.873 MB/s
Read 192 kb = 29809.580 MB/s
Read 4 kb = 50031.250 MB/s
Write 8 MB = 4017.507 MB/s
Write 4 MB = 4017.237 MB/s
Write 192 kb = 12757.309 MB/s
Write 4 kb = 12772.738 MB/s
Copy 8 MB = 1658.596 MB/s
Copy 4 MB = 1708.578 MB/s
Copy 192 kb = 10028.932 MB/s
Copy 4 kb = 12871.227 MB/s
Random Access 8 MB = 4222.274 MB/s
Random Access 4 MB = 4183.766 MB/s
Random Access 192 kb = 7472.177 MB/s
Random Access 4 kb = 12768.102 MB/s

Graphics Test Suite

Tranparent Windows =
Graphics Memory - 16 Lines = 265.462 fps
Graphics Memory - 32 Lines = 266.542 fps
3D - Fill Rate Single Texturing = N/A
3D - Fill Rate Multitexturing = N/A
3D - Polygon Throughput Single Light = N/A
3D - Polygon Throughput Multiple Lights = N/A




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