Help debugging GLXUnsupportedPrivateRequest failure

Oliver Stieber oliver_stieber at
Mon Aug 1 11:52:32 CDT 2005

--- Alex Villací­s Lasso <a_villacis at> wrote:

> I downloaded a trial version of a Japanese RPG (Vagrants from Studio 
> e.go, at, and 
> tried to run it under Wine. This is a self-extracting archive, and it 
> decompresses correctly, but when the main executable (vagrants.exe) is 
> run, I get the following error:
> trace:d3d:IWineD3DDeviceImpl_ActiveRender making new buffer
> X Error of failed request:  GLXUnsupportedPrivateRequest
>   Major opcode of failed request:  143 (GLX)
>   Minor opcode of failed request:  16 (X_GLXVendorPrivate)
>   Serial number of failed request:  9274
>   Current serial number in output stream:  9276
> I could pinpoint the exact location of the call that fails. The line is 
> dlls/wined3d/device.c, line 5592, at the call to glXMakeCurrent() in 
> IWineD3DDeviceImpl_ActiveRender. But I am at a loss a how to fix this on 
> my own. The function aborts the program instead of returning an error, 
> as the code intends to check, so it cannot even recover from it. From 
> what I googled, this seems to be some missing functionality of my X 
> server (in Fedora 4), but there is no more information on how to fix 
> this. Could somebody explain this error in more detail, and what can I 
> do to aid in diagnosing or fixing it?
It looks like the X server you are using doesn't support the OpenGL related function
glXMakeCurrent(), can you send me the output of glxinfo?

> Using latest Wine CVS (at 2005/07/29).
> Alex Villacis Lasso

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