Crash on glBegin() (Was: Help with debugging needed)
James Liggett
jrliggett at cox.net
Mon Aug 22 17:16:25 CDT 2005
Hi Stefan,
> Now I've run into the next problem: Any call to glBegin(GL_Something) crashes
> in the libs of my OpenGL driver(ATI fglrx) due to some NULL pointer
> access[1]. If I disable Hardware Acceleration, the crash doesn't occur and
> Empire Earth starts up to the Main Menu more or less successfully: It only
> shows a black screen, but it reacts to keypresses(Sounds are playing, I can
> take screenshots with the in-game Screen Shot Funktionality[2]. A +ddraw log
> can be found at http://www.doesi.gmxhome.de/ee.out.bz2
>
Perhaps you should try upgrading your fglrx drivers. They released new
ones a few days ago.
James
More information about the wine-devel
mailing list