wined3d - d3d9 regression testing 7_12_2005
Jesse Allen
the3dfxdude at gmail.com
Sun Aug 28 19:56:10 CDT 2005
On 8/28/05, Ann & Jason Edmeades <us at edmeades.me.uk> wrote:
> Out of interest, does reversing this patch fix the wc3 fonts - If I recall
> correctly if was the glTranslate calls which originally made the wc3 fonts
> look correct, and I noticed in one of the patches Oliver changed them. He's
> probably right, but just in case its worth a test
>
> Try changing
> glTranslatef(0.9 / This->stateBlock->viewport.Width, -0.9 /
> This->stateBlock->viewport.Height, 0);
>
> to
>
> glTranslatef(1.0/This->stateBlock->viewport.Width,
> -1.0/This->stateBlock->viewport.Height, 0);
>
> in drawprim.c
>
> Jason
>
>
Well I tested Warcraft 3 before I got your reply and there is nothing
wrong with the fonts currently, so the report may have been wrong.
I did went ahead and tried Battlefield again with this change, but
they are still blocks.
Jesse
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