Missing WGL function declarations in wingdi.h

Alexandre Julliard julliard at winehq.org
Mon Dec 5 17:10:12 CST 2005

Lionel Ulmer <lionel.ulmer at free.fr> writes:

> Well, this is the big question. I think we should ask Alexandre what happens
> in the Wine build system if a symbol is exported both by a Win32 DLL (here
> OpenGL32.DLL) and a Linux ELF DLL (here libGL.so) and a Wine DLL requires to
> be linked to both.

The Win32 DLL will take precedence, so everything would get linked to
opengl32, which is probably not what you want.

Alexandre Julliard
julliard at winehq.org

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