DirectDraw over Direct3D
thunderbird2k at gmx.net
Thu Dec 15 19:00:53 CST 2005
> --- Ursprüngliche Nachricht ---
> Von: Molle Bestefich <molle.bestefich at gmail.com>
> An: Jesse Allen <the3dfxdude at gmail.com>
> Kopie: Roderick Colenbrander <thunderbird2k at gmx.net>,
> wine-devel at winehq.org
> Betreff: Re: DirectDraw over Direct3D
> Datum: Thu, 15 Dec 2005 20:03:32 +0100
> Jesse Allen wrote:
> > > The current state of open source video drivers for Linux is as far as
> > > I know that they only do basic 2D. For 3D you have to use
> > > closed-source drivers, which is simply not an option for a lot of
> > > people, be that because of stability, compatability or other issues.
> > >
> > > Which means that your patch only helps the select few that are using
> > > closed-source video drivers, is that correct?
> > >
> > > For everybody else, your patch will mean a tremendous slowdown
> > > instead, is that correct?
> > I have 3D acceleration in open source using DRI. This patch will help
> us too.
> I wonder who "us" is :-). What hardware do you have?
> I've got ATI and the fglrx driver works like fixing a wristclock with
> a large brick works. Not good. So I'm on the open source wagon. I
> imagine that lots of other people are using OS drivers too. Does
> anyone have a good overview of how many of the more popular OS video
> drivers actually implement enough 3D for the patch to be a Good Thing?
> The patch is fine and all, but if I'm right and there's a lot of
> people using OS drivers that doesn't support the features needed (thus
> making performance worse), this patch should be optional and not
> replace the current working stuff..
> .02 /£/$/¥
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