Faster TlsAlloc() or zero_bit_scan
mh at codeweavers.com
Thu Feb 10 14:12:39 CST 2005
On Thu, 10 Feb 2005 18:59:21 +0100, Dietrich Teickner wrote:
> I have a suggestion for a faster implementation of the zero_bit_scan in
> RtlFindClearBits [NTDLL.@]
> (rlbitmap.c) for e.g. TlsAlloc()
> The main is the usage of the instruction 'bsf eax, eax'
> This I have implemented in the new experimental odinxp-tree for finding
> the first zero_bit in the first 'bytecount' bytes of the bitmap addr.
Does this actually make a noticeable difference? Rewriting stuff in
assembly for theoretical performance improvements isn't so great, as far
fewer people can read/write assembly than C.
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