mmtimer resolution question

Robert Reif reif at earthlink.net
Fri Feb 11 17:44:59 CST 2005


Jeremy White wrote:

>
> You might try putting traces around the
> conditional YieldExecution on line 730
> of ntdll/sync.c and see if that chews up time;
> if it does, removing the Yield might help.

Removing the Yield fixes a regression in Need For Speed III
where the loader and server consume 100% of the CPU.  This
is with RH 9 which is a 2.4 kernel.




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