mmtimer resolution question

Jeremy White jwhite at
Sun Feb 13 20:49:56 CST 2005

>> #1 doesn't work at all, is that right?  Or does it work with hardware 
>> accel sound?
> Sound is OK when doing hardware acceleration but the game
> is unplayable because it's running way slower than real time because
> the loader and server are using 90+% of the CPU.

Hmm.  This is very interesting; I may have to find myself a copy
of NFS3 and Myst; these may be useful test cases for counter examples
of scheduling problems.  What I really need are examples
to set opposite each other (e.g. Powerpoint vs Myst).

Sadly, I'm out pretty much all week, so I'll have to pick this up later.



More information about the wine-devel mailing list