mmtimer resolution question
jwhite at codeweavers.com
Sun Feb 13 20:49:56 CST 2005
>> #1 doesn't work at all, is that right? Or does it work with hardware
>> accel sound?
> Sound is OK when doing hardware acceleration but the game
> is unplayable because it's running way slower than real time because
> the loader and server are using 90+% of the CPU.
Hmm. This is very interesting; I may have to find myself a copy
of NFS3 and Myst; these may be useful test cases for counter examples
of scheduling problems. What I really need are examples
to set opposite each other (e.g. Powerpoint vs Myst).
Sadly, I'm out pretty much all week, so I'll have to pick this up later.
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