Resend: [wined3d] more vertex declaration work

Paul Vriens Paul.Vriens at xs4all.nl
Tue Jan 25 00:44:08 CST 2005


On Tue, 2005-01-25 at 01:26, Raphael wrote:
> Hi,
> 
> I resend it (resync from current cvs) as i haven't been commited yet
> 
> Regards,
> Raphael
> 
> >
> > Changelog:
> >   - VertexDeclaration device APIs
> >   - D3D9 declarations parsing
> >   - a little better APIs (trying to avoid compil problems)
> >
> > Todo:
> >   - D3D8 declarations parsing (converting to d3d9 compatible using code in
> > d3d8)
> >  - find a more cleaner prototype for CreateVertexDeclaration/GetDeclaration
> > APIs
> >  - Use on drawing paths (implement StriddedFillFromDeclaration)
> >  - use on d3d9 code
> >
> > Regards,
> > Raphael
Hi Raphael,

I noticed the possible typo before, Vextex instead of Vertex, is that
deliberate?

Cheers,

Paul.




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