Window resizing in wined3d

Nick Burns adger44 at hotmail.com
Sat Jul 16 01:34:30 CDT 2005


Is window resizing supported in GLX wined3d?

For GLX -> WGL wined3d...
I have written an incorrect version of window resizing -- that simply 
changes the viewport. This viewport changing works fine for the demos (but 
does not stretch the output as semantically defined by d3d9).

I am guessing that pbuffers would have to be used as the render target -- 
then during a present the pbuffer would be bitbltted (stretched) to the 
output window...

An alternate possibility is to use DibSections... (probably slow as dirt -- 
also not GLX compliant)
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Anyhow I have added SwapEffect and PresentationInterval support to my GLX -> 
WGL wined3d patch (so now vsync options are supported -- good for 
preformance measurments)
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And lastly with my GLX -> WGL patch would it be better to use wgl functions 
explictly and remove support for GLX completely or would it be better to 
support both GLX and WGL (as mine does currently)





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