[wined3d] resource object tracking.

Raphael fenix at club-internet.fr
Mon Jul 25 15:51:45 CDT 2005


On Monday 25 July 2005 20:31, Oliver Stieber wrote:
> Hi,
> This patch implements resource tracking, require for reset and evict
> managed resources and provides extra sanity checks.
>
> I've had to test with an older version of wine-cvs since head doesn't seem
> to compile cleanly or run at the moment, but there aren't otherwise any
> changes in wine-cvs that would affect this patch.
>

Why you need 2 breaks here ?

+        case D3DRTYPE_VOLUME:
+        break;
+
+        /* TODO: nothing really? */
+        break;


Regards,
Raphael

PS: its better to use unsigned for indexes and counts :)
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